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Ducks In A Row Game Jam

A year ago a small team of us (Laura Reyes, Gabriel Caldwell, Henry Bell, and I) participated in a game jam hosted by thatgamecompany x COREBLAZER. We only had 3 weeks to create a game completely from scratch and we got nominated for Best Visual Design out of 260+ entries!

Our game was about an alligator who is saving little ducklings in a pond. As you (the gator) approach the ducklings, they start following you, creating a snake-like chain behind you and making it more and more difficult to avoid hazards.

I was responsible for creating 3D and 2D assets, rigging & animating the gator, materials, set dressing, some SFX, and UI. Here's a little clip of the gameplay and breakdowns of the main character and environment art I made. (Trees, some plants, and ducks were used from asset packs, check the game credits in the first video clip for more info)