I am a 3D character artist with experience in the video game industry, specializing in stylized real time characters.
• Created game ready models of characters and backpacks, including high poly in ZBrush, low poly/UVs in Maya and baking in Marmoset Toolbag
• Textured backpacks in Substance Painter and imported/set up materials in Unreal Engine
• Communicated with and worked alongside art leads to iterate on models in order to meet Fortnite's standards
• Collaborated with other departments like implementation and tech animation to prevent
pipeline issues
• Utilized Perforce to integrate assets into the UE project and followed established naming conventions
• Modeled and textured 10+ game ready creatures in addition to creating texture variations for the main human playable characters
• Designed, modeled and textured organic and hard surface props for UE4
• Participated in weekly calls with team members to provide/receive feedback and check on progress towards upcoming deadlines
• Assisted with building, texturing, and painting a highly detailed scaled model for the upcoming Epic Universe park
• Worked with the Prop department on fabrication and installation of props for various projects at Universal Orlando Resort including the Wizarding World of Harry Potter
• Followed the Art Director's vision to paint props/miniatures and sculpt realistic faux textures
• Utilized and further developed skills such as scenic painting, molding & casting, sculpting, carving, and working with 3D prints
• Worked on scenic projects at major theme parks in Orlando:
- Walt Disney World – Star Wars: Galaxy's Edge
- Universal Orlando Resort
• Coordinated with my team members to match sample props and follow art director’s vision
• Learned various techniques of applying stains and paint on concrete and other surfaces
• Worked at a construction site under adverse weather conditions and pressure of multiple deadlines
• Taught an art class for students with no previous art experience
• Demonstrated how to create watercolor paintings step-by-step
• Organized a course of 5 months teaching new painting techniques and art fundamentals